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Ads and UX Remote Research:
Working at Testapic

Context

During my time as a UX Remote Researcher at Testapic ("the french UserTesting"), I carried out 50+ different quantitative and qualitative studies. In total, I analyzed during that year more than 1,500 user feedbacks from recordings of remote unmoderated user tests and questionnaires answers. I was able to tackle a lot of various UX issues, like helping to redesign the information architecture of institutional sites, exploring pain points in several e-commerce funnels, or understanding main motivations and differentiators in topics such as banking and insurance.

One of the most interesting projects I worked on was to help redefine the advertising experience on one of the biggest real estate and rental property website in France. I enjoyed it specifically because it addressed advertising, which has not enough visibility in the UX scope in my opinion. It almost seems paradoxical when you know the impact ads can have on user experience!


Role : One-man UX Remote Research team. Supervised by Nicolas Guirao (CEO)
Methodology : Survey, Remote User Testing, Statistical Analysis
Tools : Google Forms, Testapic Internal Tool (Leo), Figma, Marvel, Google Sheets
Time : Approx. 1 month

Understanding the topic

Considered by many as a nuisance and by others as a "necessary evil", it is an accepted fact that advertising has a non-negligible influence on our digital life. For the most part, the study of advertising according to UX is simple: it is something which is not asked nor desired by the user, it must then be at worst minimized and at best non-existent.


Simple, right?

But what if, we also consider the stakeholder's needs related to business and revenue generation? It becomes obvious that advertising needs to be taken into account into the long-term strategy, and that it is in the best interest of users AND business to have the best implementation possible.

Two objectives were set for this study: To assess the digital advertising perception in general and to evaluate the proposed interface of the website and application, in order to gather users feedback and to assist teams in serving better ads

Surveying the panel

To complete the first objective, I sent a questionnaire to 2888 testers out of Testapic panel. The results were an excellent basis to start this study:

Chart showing that the younger testers were more likely to use ad blockers
Answers about Ad blocking and Age (2888 participants)

I also asked users about ads expectations, which helped me later to define what were, according to our testers, the characteristics of good-quality and low-quality advertisements.
To do so, testers were asked to complete sentences with their own words.

Chart showing users prefered discreet, beautiful and noteworthy ads
Sentence Completion (127 participants)
Chart showing users hated meaningless, confusing and distracting ads
Sentence Completion (127 participants)

All these insights helped me paint a better picture of the advertising landscape, and understand that a better effort needed to be put into presenting pertinent ads.

User testing

After this general introduction, it was then time to get more specific and evaluate the interface to:
Evaluate the different types of advertising formats and preferences.
Identify the threshold of advertising pressure users would tolerate.
Identify user expectations in terms of content within the ads.


The tests were carried out on Marvel prototypes on the client's website and application as well as on a competitor. I recruited 120+ participants for this part in user tests.

Chart showing the user flows from homepage to product page
User tests flow

While testing only one site is interesting in itself, I always recommend introducing a competitor in the mix to gain some perspective and contrast. It is also good for helping testers pinpointing patterns they might not have noticed in only one product, and to make the best elements stand out more as well as the bad ones!

Assessing and presenting the results

The results mainly showed that the most popular ads were either the most relevant to the navigation context or the best-disguised ones . What was interesting was the fact that interactive and contextual advertisements were most of the time not identified as being ads, because of their much better integration in the website. They seemed like part of the content, and users liked that, simply because they just don't like ads.

One of the most important recommendations was based on that fact, to aim to show only the most relevant ads, seamlessly integrated to the product page with well-thought and clear calls to action, and not just show content.

Chart showing that which elements were more perceived as ads
Product Page Wireframe and Tests Results (127 participants)

This was also the occasion to ask users, with a sentence completion what type of content they were expecting to see advertised. Some of the results were surprising, even for the product team, which did not expect ads about certain topics such as "craftsmen" or "decoration" to be mentioned by testers.

Finding what users expected was a win-win for the company, as they could provide more relevant ads and expect more interaction in return (which means more revenue!).

Charts showing the terms looked for users
Sentence Completion (127 participants)

Wrapping up

This study allowed me to venture into an unknown area of user experience, and to gather some observations that were useful for the marketing team. On top of the advertising-related insights, I delivered some guidelines from the website comparison to improve on usability.

What was the most interesting to me was that users had real and well-defined expectations about advertising, about wanting to be served better and more relevant ads, which seemed really counter-intuitive to me before that study!

Still here ? Read more about what I did at Lyf. 🛠️